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Lets Game Blog

Battlefield 6 – Wolves of War: The Frontline Sessions | Season 2 Live on WWGS

23/1/2026

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Hey everyone,
We hope you’re ready to jump back into the action because Battlefield 6 – Wolves of War: The Frontline Sessions is returning to the livestream frontlines on the main WhiteWolves Gaming Studios channel.

This series is a collaboration between WhiteWolves Gaming Studios and Battlefield Horizon Studios, both part of the WhiteWolves Creative Network. Through this collaboration, we are bringing you live capture sessions that go deeper than clips and highlights, focusing instead on strategic squad play, evolving metas, and the real dynamics of Battlefield 6 large‑scale combat.

Season 2 Content Highlights
With Season 2 of Battlefield 6 now underway, Wolves of War: The Frontline Sessions will feature new maps, modes, and gameplay updates. We’ll be exploring Season 2’s latest content, including fresh map layouts, updated vehicle mechanics, and new objectives that change how squads approach each battle. This season also introduces new gameplay-focused adjustments, weapon balancing, and refined class mechanics, giving our streams even more depth and variety.

Together, we’ll evaluate how these changes impact overall combat pacing, how teams coordinate under evolving rulesets, and what competitive and casual players can expect from this next phase of Battlefield 6.

Community Testing and Iteration
As seen in recent Battlefield Labs previews, Season 2 content has been in active testing, including map experiences like Contaminated and evaluations of strategic vehicle interactions. These tests help refine how gameplay systems interact in full‑scale battles and inform how we approach content during live sessions.
Expect detailed breakdowns during streams as we assess these updates with both seasoned squad leaders and emerging battlefield voices from the WWGS and BFHS community.

Where to Watch
All Wolves of War: The Frontline Sessions streams are hosted on the WhiteWolves Gaming Studios main channel, with contributions from Battlefield Horizon Studios throughout the series. Follow both studios across our social channels and Discord for stream schedules, event announcements, and community interaction opportunities.

Get Involved
We’re inviting everyone to watch, engage, and contribute feedback during streams. Your insights help shape squad strategy discussions, highlight meta shifts, and influence how we evolve content coverage for future sessions.

Looking Ahead
The road through Season 2 is just beginning, and through our collaboration with Battlefield Horizon Studios within the WhiteWolves Creative Network, we’re committed to bringing you a series that is informative, dynamic, and true to the spirit of Battlefield. From new maps to tactical overhauls and evolving multiplayer systems, we’ll be live on the frontlines every step of the way.

We’ll see you on the battlefield.
​
// The WhiteWolves Gaming Studios Team
 
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Campaign Complete: Kingdom Come Deliverance II

16/1/2026

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​At WhiteWolves Gaming Studios, we believe that great stories deserve to be seen through to the end. Today marks a monumental milestone for our team, as Part 26 of Kingdom Come Deliverance II was recorded, officially completing the full campaign story. This achievement is the culmination of months of dedication, focus, and technical precision.

We began recording this series on 24 September 2025, and with the final part captured today, this journey spans just over three and a half months of continuous production. From the very first session to the last, Kingdom Come Deliverance II has been a constant presence in our recording schedule, editing pipeline, and release planning. Every day brought new challenges, unexpected story beats, and opportunities to refine our workflow and craft a series that truly does justice to the game’s rich narrative.

Across 26 full parts, we guided viewers through a story of humble beginnings, political intrigue, moral dilemmas, and high-stakes combat. This was not a series that could be rushed or treated lightly. Kingdom Come Deliverance II demands patience, attention to detail, and respect for its systems, and we approached it with the philosophy that if it’s worth doing, it’s worth doing properly. The result is a series that immerses the audience in medieval Bohemia like never before.

The work behind this series was, in every sense, blood, sweat, and tears. Long nights were spent recording, monitoring audio, redoing segments to get every action and dialogue right, and ensuring that each part maintained the same high standard. Capturing this much content at a professional level is far more than simply pressing record. It involves careful planning, real-time troubleshooting, and a relentless drive to deliver a seamless viewing experience.

The final published playlist now stands at 22 hours, 11 minutes, and 31 seconds of continuous content. Every part in the series was recorded in 4K, with a high-quality 90 Mb/s bitrate, producing crisp visuals, smooth motion, and immersive detail. At this quality, the total file size of the final playlist is approximately 898.8 GB, or 877.7 GiB, a number that only begins to capture the scale of this undertaking. Raw footage, re takes, and project files added many more terabytes to the workload, reflecting the massive storage and organizational effort required behind the scenes.

Backing this enormous production effort was serious compute power. Every frame was captured, rendered, and encoded using Intel CPU performance paired with NVIDIA GPU acceleration, ensuring stability, efficiency, and speed throughout the process. Recording nearly 22 and a half hours of 4K content at 90 Mb/s is not something that can be done with standard systems. This required hardware that could sustain prolonged high loads, maintain consistent frame rates, and handle heavy encoding tasks without compromise. The combination of software expertise, hardware reliability, and team coordination is what allowed this series to come to life at the quality our community expects.

From the first recording session to today’s final capture, this project tested both people and machines. Every part, every render, every upload reflects not only our technical skill but our dedication to storytelling. Maintaining consistency across 26 parts requires discipline, planning, and the kind of patience that only comes from experience. It’s a testament to our team’s commitment to Play, Passion, Commitment, and Loyalty, the values that define WhiteWolves Gaming Studios.

While we know that DLC content is planned for Kingdom Come Deliverance II, this campaign deserves a moment of breathing room. We want the full story to stand on its own and for our audience to savor the journey before we return. When we do come back, it will be with the same level of care, preparation, and technical readiness that carried us through this monumental project.
For now, the campaign is complete:
  • 26 parts
  • 22 hours, 11 minutes, and 31 seconds of story
  • Approximately 898.8 GB of final 4K content
  • Three and a half months of dedicated production

This accomplishment would not have been possible without the incredible support of our community. Every view, comment, and discussion helped drive this project forward. You were there with us for every triumph, every challenge, and every story beat, and we are profoundly grateful. With Kingdom Come Deliverance II now wrapped, our attention is turning to the next adventure, and it is already demanding its own share of blood, sweat, and compute power.

Thank you for riding with us through medieval Bohemia. The story may be complete, but the adventure is far from over.
​
WhiteWolves Gaming Studios
Play. Passion. Commitment. Loyalty.

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We Are Back for Season 2. And the War Just Got Bigger.

16/1/2026

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Experience the next evolution of warfare.
Battlefield 6 returns as Wolves of War: The Frontline Sessions enters Season 2, a massive new chapter in the live collaborative series from WhiteWolves Gaming Studios (WWGS) and Battlefield Horizon Studios. After a hard-fought first season, the pack regroups, retools, and comes back stronger with a huge lineup of live sessions designed to push Battlefield gameplay to the limit.

Season 2 officially begins February 20th.

This season expands the Wolves of War vision with more live operations, deeper squad coordination, and longer-form frontline engagements. Expect intensified tactics, evolving battlefield narratives, and a relentless focus on teamwork and execution. This is Battlefield at full scale, played the way it was meant to be played.
Join Shadow, RedSec, and the combined WWGS x Horizon Crew as they return to the frontlines with renewed purpose. Every live session delivers high-level strategy, cinematic moments, and the controlled chaos that defines Battlefield 6. From close-quarters urban combat to wide-open combined-arms warfare, Season 2 is built to showcase mastery, momentum, and mission-first gameplay.

Under the Horizon banner, the Wolves of War stand united. One pack. One fight. One objective. Dominate the battlefield.

Whether you are tuning in for Battlefield 6 live gameplay, ongoing Season 2 operations, or the energy of coordinated squad warfare, Wolves of War is once again your Friday night destination.
Join the pack. Feel the fight. Play the legend.
​
Subscribe to WhiteWolves Gaming Studios and Battlefield Horizon Studios for exclusive live content, behind-the-scenes access, and the future of Battlefield storytelling, built by gamers, for gamers.
 
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Game On | Studio Update

4/1/2026

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2026 Gaming Update: Production Is Officially Underway

​As we move into 2026, work across WhiteWolves Gaming Studios is already well and truly in motion. The holiday reset is behind us, the capture systems are warmed up, and our production schedule for the year has officially begun.
The early focus has been on continuing and expanding two major series that our community has been closely following.

Watch Dogs: Legion Recording Progress

​We have now completed recording six parts of Watch Dogs: Legion, marking a strong start for this series in 2026. These sessions focused on maintaining narrative flow while ensuring consistent visual and performance quality across each episode.
Watch Dogs: Legion remains a technically demanding title, particularly with crowd density, lighting, and environmental detail. Recording these early parts has allowed the team to refine capture workflows and set a solid baseline for the rest of the series moving forward.

Kingdom Come: Deliverance II Milestone

​In parallel, we have reached a significant milestone with Kingdom Come: Deliverance II, having now recorded Parts 18 through 20. This places the series firmly into its deeper narrative arc, where pacing, continuity, and immersion become increasingly important.
These sessions required longer takes, careful attention to dialogue sequences, and a strong emphasis on authenticity, which aligns closely with how we approach story-driven content at the studio.

Looking Ahead

​With these recordings completed, post-production workflows are now underway, including editing, quality checks, and preparation for scheduled releases. At the same time, planning has already begun for upcoming sessions, additional titles, and live content planned throughout the year.
2026 is shaping up to be a year of momentum, consistency, and scale for WhiteWolves Gaming Studios. The groundwork laid in these first sessions sets the tone for what is to come, and we are looking forward to sharing much more as the year progresses.
Thank you, as always, for your continued support and enthusiasm. The adventure continues.
 
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    Adam Grant

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  • Home
  • Who we are
    • Who are we
    • Leadership Team
  • Our Blogs
    • Infotech Studios Blog
    • Gaming Blog
    • Wolfpack Wednesday's
  • Our Studios
    • Battlefield Horizon Studios
    • Outerlight Studios
    • WhiteWolves Gaming Studios >
      • Performance Results >
        • 2025 | Performance Results
      • WhiteWolves Gaming Studios Values